character1 When I sometimes let my hand wander loosely over the tablet I get creations like these here. However, the result is not random, it depends on current inspirations, maybe the latest book or game, or on just completed research and a bunch of saved references. For me, this is where the real magic of concept art happens :) concept art 0{{current_slide_index}} creatures Creatures, big and small, magical and those taken straight from nature, cute and dangerous - I could draw them endlessly!
This concept art sheet is one of many showing early ideas for characters from the world of the game "Timberborn" by the great studio Mechanistry.
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buildings But concept artists do not live by creating characters alone :)
I had a lot of fun creating these concepts of buildings and urban elements for Mechanistry's Timberborn game project. Each required thinking about how best to present its function while maintaining a common style - it was impossible to get bored!
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axol An illustration full of warmth, a simple but interesting character design, telling an adventure story through drawing. These are all things I have tried to achieve as part of the December 2019 Character Design Challenge.
I still have a huge fondness for this artwork :)!
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enviro1 One of the many concepts of a mysterious and magical place presented in Adal's advertising spot.
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card The Grim Squire is an example of the style in which I can make illustrations for a board game, for cards or for other printed items. illustration 0{{current_slide_index}} miniatures The Guerilla Girls is a set of character concept art for the miniatures in Astra Militarum style.
Cybernetic body modyfications, heavy and clunky military science fiction.
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cyberpunk A personal project - character design in the cyberpunk genre. Highly developed cybernetics, Japanese masks, down jackets - and anyone can become a gangster ;).
I was planning to build a 3D model out of this 2D concept - I hope to revisit this idea some day.
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ink From time to time I like to return to traditional media such as markers, paints or ink brushes. The effects become a little less predictable, but the random spots and shapes can bring lots of new ideas! ink 0{{current_slide_index}}
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